RoboCode Achiever (Age 4-5)

Jumpstart a life journey; Invest for the future!

Inspire early interest of coding by creating games and controlling robots, that supports development of mathematics and languages during early-childhood.

Course Structure

  • Term: 12 classes per term
  • Class Duration: 1.5 hours for each weekly class
  • Teacher-student Ratio: 1:4
  • Individual feedback from Instructor
  • End of term semester report

Cutting Edge Learning Tool

Robocode Achievers are provided with award-winning tools and software across the globe, which are fun and educational. These tools are specially designed for infants who can read basically, while yet to develop writing skills. Students will play with colorful and modularized programming blocks, both physically and in-App, providing them with hands-on ideas of programming.

Missions Possible

Through a series of story-based missions, we encourage every child to express their own ideas, inspire their originality, while developing creativity, logical thinking, problem-solving skills, etc. Missions are assigned based on child’s progress so that they will feel accomplished after working on simple tasks, while grasping the basic concept of coding.

All-rounded Soft Skills Development

On top of technical knowledge, we deem that it is crucial to develop at early age the right mentality, social skills, emotional and adversity quotients, which often determines how successful one can be in the future. Through group assignments during each Robocode Achiever lesson, we emphasize the internal quality of each child; they are bound to understand the importance of communication, cooperative play, teamwork & showing empathy.

“We are happy with his growth on logical thinking and presentation skill. He enjoys every lesson in RoboCode Academy. The environment is nice and all instructors are very friendly.”
Parent of Carl (Aged 5), RoboCode Achiever

Stage 1 - Elementary

This course is tailor made for young kids aged 4+ as the first step to explore the computer world. Cubetto is the friendly wooden robot that will teach your child the basics of computer programming through adventure and hands on play. Montessori approved, LOGO Turtle inspired.

Cubetto Icon

Stage 2 - ScratchJr

ScratchJr is an introductory programming language that enables young children to create their own interactive stories and games. Children snap together graphical programming blocks to make characters move, jump, dance, and sing.

Stage 3 - Neuron Electronics

Makeblock Neuron is a programmable electronic building block platform for STEM education. It contains over 30 kinds of blocks with different functions, so creators can build a variety of innovative gadgets. Combined with intuitive Flow-Based Programming, Neuron enables creators of all programming levels to turn unlimited ideas into reality.